Young Adults

Boston-area Libraries Pay Attention to Teen Users

Good piece about YA librarianship at its best from the Boston Globe. Vicki Solomon, YA librarian at Cambridge (MA) Public Library wanted to better serve her patrons,

So she put together a 16-member board of junior and high school students, as well as one very ''well-read" sixth-grader.

Their mandate was to recommend books, CDs, and DVDs that the library should acquire, invite guest authors, and start other activities that could make the library a teen hub.

'The library is a great place to socialize," said Sonia Booth, 17, a member of the board. Booth has been involved in library groups since she was young. 'It is a great way to spend my time because it is such a great atmosphere.'


Violent Video Game Restrictions for Illinois Teens?

litchick writes "If Illinois Gov. Blagojevich has his way, a misdemeanor could be in store for those who rent or sell a violent and/or sexual "M" rated video game to a minor. This ChannelOne article sums it up, but nobody's talking about what, say, a public library should do if they have a circulating video game collection. And are the backers really in tune with this movement?: "'We need to stop children from seeing the violence and getting their hands on anything they want to,' Mark Brummer said after buying football and hunting video games for his 7-year-old son at a Champaign mall.""


Woman shares love of books with youth in detention centers

Anonymous Patron writes "The Palm Beach Post has: Woman shares love of books with youth in detention centers on Kimberly Hale, who founded Gateways Inc. — a Boca Raton-based nonprofit organization that provides books to juveniles in prison."


Books with Positive Portrayals of Aging/Older Characters

Anonymous Patron writes "A Neat List (.pdf file) that says it's an authoritative, annotated, widely disseminated reading list for children,
describing books portraying aging and older adults in a positive light. Numerous studies have found that while American children have a
positive view of old older adults in their own family, they have a negative world
view of aging."


A Brief History of Lesbian Fiction for Young Adults

Here from Proud Parenting GLBT Youth, comes a history of literature with lesbian themes for young adults. Publishers of the earliest title mentioned, "Spring Fire" (circa 1951) told author M.E. Kerr that the book could not have a happy ending otherwise the postal service would not allow it to be sent through the mail.

A recent title is "Keeping You a Secret" by Julie Anne Peters, who commented “A wide disparity of attitudes exists at the school library level. I’ve had a librarian tell me, ‘I’d never put your book in my library [a Colorado high school library] because no kid would be caught dead carrying a book like that around.’" But, she maintains, "there are growing numbers of teachers and librarians who are vocal advocates for serving the needs of LGBTQI youth, and their passion is contagious."

For the acronym-challenged, here's a definition of LGBTQI from this website; it means "a common abbreviation for lesbian, gay, bisexual, transgender, queer and intersexed community."


Internet Gives Teenage Bullies Weapons to Wound From Afar

he fight started at school, when some eighth-grade girls stole a pencil case filled with makeup that belonged to a new classmate, Amanda Marcuson, and she reported them.
But it did not end there. As soon as Amanda got home, the instant messages started popping up on her computer screen. She was a tattletale and a liar, they said. Shaken, she typed back, "You stole my stuff!" She was a "stuck-up bitch," came the instant response in the box on the screen, followed by a series of increasingly ugly epithets.

That evening, Amanda's mother tore her away from the computer to go to a basketball game with her family. But the barrage of electronic insults did not stop. Like a lot of other teenagers, Amanda has her Internet messages automatically forwarded to her cellphone, and by the end of the game she had received 50, the limit of its capacity. Read more.


School Dismisses Student After Alleged Laxative Prank

Here's a classic...

"A Concord High School student has been kicked out school for putting laxatives in the coffee of a librarian and the principal. The two were told what was in their drinks before either of them sipped them.

School officials said the unidentified student can reapply to the district once he serves a two-month suspension. The process usually takes 30 days, which means the boy will miss the first semester of school." Read More.


CrossGen: Analysis of a Collapse

GregS* writes "In-depth analysis on the fall of CrossGen via Captain Comics' website. Captain Comics is run by Andrew Sullivan, a newspaper editor who has a syndicated column dealing with comics and other fandom topics, though this article isn't by him. I don't know how many of you buy graphic novels for your libraries or even read them yourselves. I encouraged our YA librarian to buy the collected volumes of CrossGen's 4 major titles. They were very high quality books, and it was a very innovative company. At the very least their innovations have pushed other companies to keep up by experimenting with new print formats and digital too."


Study Reports Young Adults are 'Disconnected'

Yahoo News reports...

"Despite marked improvement in the lives of American children, a new study finds rising numbers of [disconnected young adults] those who have no job, are not in school and have not progressed beyond a high school diploma.

Over 3.8 million disconnected youth face a greater likelihood of bad outcomes, now and in the future, which hold severe implications for our society," said Douglas W. Nelson, president of the foundation, a private research and grant-making concern that focuses on children." Read More.


T-rated video games

nbruce writes ""Content analysis suggests a significant amount of violence, injury, and death in T-rated video games. Given the large amount of violence involving guns and knives, the relative lack of blood suggests that many T-rated video games do not realistically portray the consequences of violence. Physicians and parents should appreciate that T-rated video games may be a source of exposure to violence and some unexpected content for children and adolescents, and that the majority of T-rated video games provide incentives to the players to commit simulated acts of violence."

Statistics and Full story

All 3 authors are at Center on Media and Child Health, Children's Hospital Boston and Kids Risk Project, Harvard School of Public Health, Harvard University, Boston, Massachusetts"



Subscribe to Young Adults