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As gaming in libraries becomes more of a commonplace and less of a radical notion, librarians will be forced to deal with the same kinds of issues they encountered when libraries began to carry movies.
When libraries started stocking VHS cassettes, there was a huge debate over R rated movies. Should libraries stock such films even though many R rated movies garner Academy Awards and other film acclaims? Now the rating issue isn't over R, it's M for Mature. Should a library carry a game or not simply based off its rating? Grand Theft Auto IV is rated M but received accolades throughout the entire gaming world. How reliable is the rating? Do we check it out to minors? And the list goes on.
We've had our share of trouble with game ratings here in the States, so it shouldn't surprise anyone that the good folks over in the United Kingdom are slogging through similar problems.